Grand Theft Auto was released back in 2013 and was released for multiple generations of consoles. Despite being almost ten years old, this game’s fan base has never died, and neither have the updates from the Rockstar Games development team.
What’s more, fans have been given access to tools that allow them to host their own servers to play with other players. Especially since people have been able to earn income from charging fees when others play on their servers. A similar model can be seen on Discord.
These servers have become a very popular form of content on sites like Twitch as players can play out different scenarios in-game with players. A fun quirky twist on the standard experience found in GTA 5 online when playing on the PC version of the game.
In order to prove ownership of certain in-game items, players have implemented NFT gaming technology that we have come to understand in the last year or so. They came in the form of cars and other items in the game. Showing who the most dedicated and experienced players are. However, this ended abruptly as their website was updated, which meant the end of the in-game feature.
The official Rockstar Games website has been updated with the following message:
“QuestionQ: Are role playing (RP) servers allowed?
Rockstar Games has always believed in intelligent fan creativity and wants creators to showcase their passion for our games. Third Party RPG Servers are an extension of the rich set of community-created experiences in Grand Theft Auto that we hope will continue to thrive in a safe and friendly manner for many years to come.
As such, Take-Two’s enforcement policy will be consistent with our current PC single player mod policy, with priority enforcement action being focused on: (i) misuse of Rockstar Games trademarks or intellectual property (IP) games; (ii) the importation or misuse of other IP in the Project, including other Rockstar IP, actual brands, characters, trademarks, or music; (iii) commercial exploitation, including the sale of “loot boxes” for real currency or its in-game equivalent, the sale of virtual currencies, the generation of income through corporate sponsorships or in-game integrations, or the use of cryptocurrency or cryptocurrency. assets (for example, “NFT”); (iv) creating new games, stories, missions or maps; or (v) interfere with our official multiplayer or online services, including Grand Theft Auto Online and Red Dead Online.
This is not a license and does not imply endorsement, endorsement or permission of any third party project. Take-Two reserves the right to object to any third party project or to revise, withdraw and/or withdraw this statement at any time in its sole discretion. This statement does not constitute a waiver of any rights Take-Two may have with respect to third party projects.”
Issues for GTA Content Creators
There have been some issues with this news for various content creators and brands as their servers will have to be edited and/or taken offline due to how dependent they are on the NFT trading feature. popular rapper, Lil Durk recently released his own server called “Trenches” which had to be taken offline due to recent news.
Their tweet stated “We have no choice but to comply with their demands as we intend to do the right thing with Take-Two and Rockstar”, and “We will work with them to find a peaceful solution to this issue.”
Rockstar Games now joins Mojang, Minecraft’s founders prohibit the integration of NFT and Web3 technologies into their games. Due to the impressionable fans of these games, it seems that the teams have taken care of the safety of the fans when it comes to the online threats that Web3 can pose to unknown players.
However, it can be argued that GTA V, along with many other games in the Rockstar catalog, is rated “M” for mature audiences, which means that NFTs and crypto games are legal.
What do you think of this recent ban? Is this justified, or is the ban on NFT integration unjustified as we see the gaming space as a whole undergoing unprecedented changes?