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“Addicted to a game where you own your assets? You can’t compete with that’: Kieran Warwick of Illuvium

Illuvium Kieran Warwick

Kieran Warwick, co-founder of Illuvium — one of the most anticipated games on the blockchain — made a popular appearance at NFT Fest on Thursday, and he spent a few minutes with stockhead after his talk on stage.

Kieran spoke with Charis Campbell of Binance Australia at the main cinema “Right Click Save As” and it was a good discussion. Main conclusion? Illuvium is built like fun-first the game.

“In 10 years from now, Illuvium players won’t call this a ‘crypto game’, they will just call it a ‘fun game’,” he told Binance’s corporate product manager.

Once that session ended, this reviewer somehow managed to push his iPhone past several others vying for attention to write down a few words…

Echo chambers for crypto games

Hey Kieran, at the risk of appearing too focused on money/profitability at this positive event full of positive project builders, do you think we will ever see a cryptocurrency or NFT bull run to compare to some of the others we have seen and specifically in crypto games?

He will return. And the dumbest thing about it is that projects will come back and grow again – even those that shouldn’t.

Probably especially the ones that shouldn’t, right?

Yes, and this is the craziest part. You have projects in this sector that are literally just fooling people. If you are presenting a project with stakes and long bans, and if you No build something and No By keeping promises, all you are doing is creating an echo chamber with people who can’t escape because their funds are blocked.

And then it’s in their best interest to keep tweeting, to keep making “it’s going to the moon” videos. This can create a rather toxic environment.

You have various investments in the blockchain gaming sector such as Fancy Birds and Ethlizards. Some of these investments have, of course, taken a hit recently. Do you think it’s easy to fall into the trap and become a degen in the middle of a bull run?

It’s definitely true, but as far as those guys are concerned, they’re still building hard. I don’t worry about them at all and in fact I have a lot of confidence in them. I talk to them all the time and they know what they’re doing, they have a runway and they just keep going through it all. They also have surprises.

Is the money making game dead?

Cryptocurrency has more buzzwords and buzzwords than the weekly average at WeWork’s San Francisco office. But here’s what I’d like to hear from you… “Play to earn.” Is it a dead concept?

Maybe… I mean it’s a term that is a means to an end. But I do not think that at this stage it is necessary to invent another term. There is “fluent”, there is “play and earn” and all the other terms. I just don’t think we need to promote games like this in terms of financial incentives.

I think we need to sell them just by playing fun games where you have ownership. From point of view how you get ownership, there are many different ways and strategies for this. In Illuvium, for example, you don’t pay for them, you capture them in the game.

Play as well as then own? I heard there are rumors about it.

Yes, this one is running. And “free to own”. Again, everyone is looking for buzzwords. I just think let people decide what it is. I don’t think it has to be invented by the developers.

You came up with one, right? Is IBG an Interoperable Blockchain Game?

Yes, but it describes what we are as a genre. And I think it’s important. We are the first AAA to combine different playing styles in this way.

There’s Illuvium Zero, a city building game where you mine for resources. You take these resources to another game, i.e. The Overworld, in which you use these resources to make armor and weapons and capture your Illuvials. [the game’s monster/creatures]. Then you take those Illuvials and take them to the Arena, which is in the auto battle genre.

Thus, we, in fact, combined three game genres into one game, and in one world. This can only be done with the help of blockchain technology.

Blockchain technology, not “crypto” technology. Intentional semantics?

Yes. There is definitely something in the name Interoperable Blockchain Game instead of crypto or web3 game. So many people see the common words we know and use in the industry in a rather negative light. Words like crypto, NFT and Web3.

But blockchain is increasingly being used in education, finance, and many sectors. If people understand that in 10 years, blockchain will be the basis of all this, then everything is in order. This is just a fun game that uses blockchain technology.

Everything goes back to property

As for NFTs, as you said, it’s all about the concept of verifiable asset ownership, right? Would you say that this is their main strength?

One hundred percent. And this is what gamers have been waiting for decades. Once people realize they have an addiction to a game where you can own your assets? The game is over. You cannot compete with this.

If Pokémon released two new games – one where you own your assets and the other you don’t… which one do you think people would end up playing?

Do you still have those “aha moments” when you and your brothers and a team of 170 build this thing?

Definitely. I mean, I know what we were building from day one, but it wasn’t until I played it. [in private beta testing phase 2] and the transition from one world to another – from a Pokemon-style game to a Teamfight Tactics-style battler – it just blows my mind.

And the capture of the first Illuvial… I just did it, and the idea that I can take it and go and sell it for real money… I just sit and say… “Wow.”

Man, myth, legend. (Another guy, not the one with the shiny forehead.)

“Invest in the right games? Wealth of generations’

There are a lot of casual gamers who just don’t understand or even hate the idea of ​​Web3 games with a passion, right?

Oh, and the naysayers who look at “Web3 games” and think it’s all bullshit, I completely understand. Now there is nothing that would make me want to play. There is a lot of under construction, but nothing yet. However, serious games are being developed – Civitas, Shrapnel, Cloud Castles and others.

Investment in Correctly games now though? We are talking about hereditary wealth.

So, when do you expect blockchain gaming storytelling to really hit the mainstream?

We still have a first mover advantage, but my guess is that we won’t have full mainstream adoption until 24 to 36 months from now.

Oh, God, I’m sorry, I’m leaving. It is too long.

Ha! Yes, come on, it’s over. But no, true, proper acceptance will come when people have multiple games, multiple categories and genres available, and when they realize it’s just as much fun as the games they’re used to but own their assets. When you have that situation, maybe in 20 different games, then we reach mass adoption.

The problem is that making games takes so much time.

And how far is Illuvium from Closed Beta 2?

I’d say we’re probably in three months. We’ll have Illuvium Zero, we’ll have Closed Beta 3 with PvP, and we’ll have Overworld – all of which will be released within the next six weeks.

Approaching. Mass adoption may still be a long way off, but, illuvium – it’s close.

This interview has been lightly edited for clarity and fluency. And, as always, none of the content in this article should be construed as financial advice.

At the time of writing, the author held several different cryptocurrencies as speculative investments, including Bitcoin (BTC), Ethereum (ETH) and the assets mentioned in this article – Illuvium (ILV), Fancy Birds (FNC) and Atlizards NFT. This may go without saying, but we will say it anyway: cryptocurrencies and NFTs are risky investments.

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Written by khirou

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